A faster way for Karel to try website ideas in Elementor
Karel uses Skelementor to compare layouts, combine sections, and develop ideas directly in Elementor, making design exploration part of his everyday build process.

A hero section can take considerable effort to build and still feel wrong once it is on the page. Karel Demeersseman knows that cycle: create a layout, evaluate it, and begin again. As an independent designer who works directly in Elementor, he needs room to explore while keeping projects moving. Skelementor gives him starting points he can test inside the website, combine with other sections, and replace when a different direction suits the project better.
A solo designer working across different businesses
Karel runs an independent web design business in Belgium. His clients include photographers, small and medium businesses, and travel accommodation providers. He also works on ecommerce websites and runs personal projects, including an online travel agency with a colleague. That variety gives him several different kinds of pages to think through.
WordPress and Elementor have been linked throughout his design career. For hospitality clients, he has an established approach using MotoPress alongside that stack. His familiarity with those tools lets him concentrate on the individual site while keeping the underlying process recognizable from one project to the next.
The cost of a design that does not work
Karel usually starts inside Elementor. He does not describe a routine in which every page is designed in Figma before development begins. The editor is where he works out the appearance of the website, so the time spent creating a section is also part of the time spent deciding whether that section is right.
Before Skelementor, building everything from scratch made that exploration slow. He recalls developing a hero section, looking at the result, and deciding to start again. A disappointing first attempt meant another round of construction before he could properly assess a different version.
He felt that burden particularly when his Elementor skills were less developed. Learning how to make a layout and deciding what the layout should be were happening together. The problem was familiar and concrete: each new idea could require substantial work before he knew whether he wanted to keep it.
Browse an idea, build it, then make the call
Karel describes two reasons for opening Skelementor. The first is inspiration. When he needs a hero section, he browses the hero category and looks through the alternatives. A collection of existing structures gives him something specific to react to, which suits a process built around making decisions in the editor.
He does not have to choose a single section and accept every part of it. Sometimes one component contains an element he likes, while another offers something else useful. He copies from both and combines them. The library supplies material for the design he is developing, and his choices determine how those pieces work together.
The second use is more direct. Some sections already fit the project closely enough to import immediately. Karel places one in the website, adds images, and checks the result. That puts the decision in the context that matters to him: the page he is actually building, with some of its own content in place.
If the section does not work, he chooses another. This simple ability to change direction is central to his account. A first choice becomes something he can test. Finding a better option does not always require reconstructing another layout from the beginning before he can judge it.
Karel joined early in Skelementor's life and continued using it as the library developed. He watches the emails announcing new components, while recognizing that every release will not be relevant to his work. The practical value comes from finding a useful starting point for the task in front of him. That makes browsing purposeful: a category, a visual possibility, and then a decision about whether it belongs in this particular website.
“why would you start from scratch every time?”
More efficient exploration, with value he describes in time
Karel's assessment of the change is clear: the process is more efficient, and development is faster. He places particular value on the time it saves. He does not put a financial figure on that improvement, saying it is difficult to calculate how much money the tool saves him.
His example shows where that time benefit arises. In the old process, exploring another version of a hero section could mean starting over. With a relevant collection available, he can compare directions, bring one into the site, and assess it with images. The construction needed to reach that first judgment is reduced.
The change also fits the way he already works. Karel can continue developing a design directly in Elementor while drawing on a wider set of starting points. He can use an imported section closely, adapt it, or combine useful parts. Those options support the experimentation he describes rather than requiring him to adopt a separate design phase.
His experience has practical boundaries. He mentions occasional section import errors and wants clearer information about compatibility. He also has specific requirements for loop-based content and ecommerce work. These are reminders that the usefulness of a component depends on the task and the way a designer intends clients to manage the finished site.
Karel spends less time repeatedly constructing sections while he looks for a workable design. He can bring in a starting point, assess it with his own images, and change direction when needed. That makes trying another idea a more manageable part of the build.
Give each starting point a real test
For designers who also work directly in Elementor, Karel's approach offers a practical sequence. Start with the kind of section the page needs, review the available structures, and try a promising option with the project's own images. Keep the parts that help and reconsider the section when the result does not fit.
The useful habit is making that judgment early enough to change direction. A component gives the designer something tangible to evaluate while the page is still taking shape. Karel's story shows how a library can become part of that decision-making process, helping an independent builder spend less effort recreating common structures as the design develops.
